169 cards found.

Absolute Law

Enchantment {1}{W} (2)

All creatures have protection from red.
The strength of law is unwavering. It is an iron bar in a world of water.

Illus. Mark Zug


Color Identity: W,White
Printings:
Urza's Saga (Uncommon)

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Aerie Mystics

Creature Bird Wizard   3 / 3   {4}{W} (5)

Flying
{1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

Illus. Mark Zug


Color Identity: W,Green,Blue,White
Printings:
Conflux (Uncommon)

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Alexi, Zephyr Mage

Legendary Creature Human Spellshaper   3 / 3   {3}{U}{U} (5)

{X}{U}, {t}, Discard two cards: Return X target creatures to their owners' hands.
The Keldons didn't know her name, but they still cursed her in battle.

Illus. Mark Zug


Color Identity: U,Blue
Printings:
Prophecy (Rare)

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Angel's Grace

Instant {W} (1)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Illus. Mark Zug


Color Identity: W,White
Printings:
Time Spiral (Rare)

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Angelic Blessing

Sorcery {2}{W} (3)

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Only the warrior who can admit mortal weakness will be bolstered by immortal strength.

Illus. Mark Zug


Color Identity: W,White

Arcane Denial

Instant {1}{U} (2)

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.

Illus. Mark Zug


Color Identity: U,Blue

Ascendant Evincar

Legendary Creature Vampire Noble   3 / 3   {4}{B}{B} (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.

Illus. Mark Zug


Color Identity: B,Black

Ashenmoor Liege

Creature Elemental Knight   4 / 1   {1}{B/R}{B/R}{B/R} (4)

Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.

Illus. Mark Zug


Color Identity: B,R,Red,Black

Avatar of Hope

Creature Avatar   4 / 9   {6}{W}{W} (8)

If you have 3 or less life, this spell costs {6} less to cast.
Flying
Avatar of Hope can block any number of creatures.

Illus. rk post


Color Identity: W,White
Printings:
Magic Online Promos (Rare)

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Aven Archer

Creature Bird Soldier Archer   2 / 2   {3}{W}{W} (5)

Flying
{2}{W}, {t}: Aven Archer deals 2 damage to target attacking or blocking creature.
Aimed by the eyes of eagles, their arrows never miss the mark.

Illus. Mark Zug


Color Identity: W,White
Printings:
Odyssey (Uncommon)

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Aviary Mechanic

Creature Dwarf Artificer   2 / 2   {1}{W} (2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.
Pilots take crippled skyships to the Aviaries, trusting Ghirapur's most talented mechanics to get them back into the air.

Illus. Mark Zug


Color Identity: W,White
Printings:
Kaladesh (Common)

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Batterskull

Artifact Equipment   {5} (5)

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return Batterskull to its owner's hand.
Equip {5}



Color Identity:
Printings:
Magic Online Promos (Mythic)

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Benalish Marshal

Creature Human Knight   3 / 3   {W}{W}{W} (3)

Other creatures you control get +1/+1.
"Some aspire to climb the mountain of Honor. The Benalish are born upon its peak, and from there ascend among the stars."
—History of Benalia

Illus. Mark Zug


Color Identity: W,White
Printings:
Dominaria (Rare)

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Bind

Instant {1}{G} (2)

Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
"The battlefield is cluttered enough. Be still."
—Multani, maro-sorcerer

Illus. Mark Zug


Color Identity: G,Green
Printings:
Invasion (Rare)

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Body Snatcher

Creature Minion   2 / 2   {2}{B}{B} (4)

When Body Snatcher enters the battlefield, exile it unless you discard a creature card.
When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.

Illus. Mark Zug


Color Identity: B,Black
Printings:
The List (Rare)

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Brutalizer Exarch

Creature Cleric   3 / 3   {5}{G} (6)

When Brutalizer Exarch enters the battlefield, choose one —
• Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it.
• Put target noncreature permanent on the bottom of its owner's library.

Illus. Mark Zug


Color Identity: G,Green
Printings:
New Phyrexia (Uncommon)

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Bureaucracy

Enchantment {3}{U}{U} (5)

Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.
When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").

Illus. Mark Zug


Color Identity: U,Blue
Printings:
Unglued (Rare)

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Bushi Tenderfoot

Creature Human Soldier   1 / 1   {W} (1)

When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.

Illus. Mark Zug


Color Identity: W,White
The other side is:

Printings:
Champions of Kamigawa (Uncommon)

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Cabal Patriarch

Legendary Creature Human Wizard   5 / 5   {3}{B}{B}{B} (6)

{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
{2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Illus. Mark Zug


Color Identity: B,Black
Printings:
Odyssey (Rare)

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Cathar's Shield

Artifact Equipment   {0} (0)

Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
"A leader can inspire courage, but it is the smiths and healers who truly keep hope alive."
—Thalia, heretic cathar

Illus. Mark Zug


Color Identity:
Printings:
Eldritch Moon (Common)

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Bummer

169 cards found.